Godot VR support is slowly improving. The OpenVR drivers are now supplied through the asset library and we have the first version of our Oculus drivers available!
Also check out the games planet.
As Godot 3.0 is a major release with compatibility breakage, we are still going to support the previous 2.1 stable branch for some time. Many fixes and enhancements have been done in the 2.1 branch since the release of 2.1.4 in August 2017, so it's time to get them tested widely to go towards a 2.1.5 release.
Joystick and Gamepad support is an attractive addition to many games. Offering more options to a desktop game rather than just keyboard or mouse could put your game in front of more players.
Two new tutorials that help easily integrate Joystick or Gamepad for either Analog or Digital support are:
Ahoy there! Today, our new screenshot of the project Children of Solarus shows a delightful house, and a very suspicious clucko wandering around (who would not want to kill it???!!!). Stay tuned for a new screenshot in two weeks!