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February 21, 2018

Godot Engine

Update on recent VR developments

Godot VR support is slowly improving. The OpenVR drivers are now supplied through the asset library and we have the first version of our Oculus drivers available!

February 21, 2018 02:00 AM

February 19, 2018

Godot Engine

Dev snapshot: Godot 2.1.5 beta 1

As Godot 3.0 is a major release with compatibility breakage, we are still going to support the previous 2.1 stable branch for some time. Many fixes and enhancements have been done in the 2.1 branch since the release of 2.1.4 in August 2017, so it's time to get them tested widely to go towards a 2.1.5 release.

February 19, 2018 04:34 PM

February 18, 2018


New tutorials: Working with Joysticks and Gamepads

Joystick and Gamepad support is an attractive addition to many games. Offering more options to a desktop game rather than just keyboard or mouse could put your game in front of more players.

Two new tutorials that help easily integrate Joystick or Gamepad for either Analog or Digital support are:

  1. Analog Joystick / Gamepad Control Sticks
  2. 8 Way Joystick / Gamepad Control

by Wayne Johnson ( at February 18, 2018 12:00 AM

February 17, 2018


Children of Solarus (3rd fortnightly screenshot)

Ahoy there! Today, our new screenshot of the project Children of Solarus shows a delightful house, and a very suspicious clucko wandering around (who would not want to kill it???!!!). Stay tuned for a new screenshot in two weeks!

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by Diarandor at February 17, 2018 06:22 PM

February 16, 2018

Godot Engine

Preparing for GDC 2018

Me and other Godot devs will be present at GDC 2018. The plan is to push Godot more into the corporate world.

February 16, 2018 12:59 AM